Large Scale Social Simulation with more Than a Hundred Million Agents

Tadahiko Murata, Takuya Harada
2013 6th International Conference on Emerging Trends in Engineering and Technology, pp.159-163, 2013-12

Abstract

In this study, we propose a coding method for enabling a huge number of agents in a social simulation such as minority game. The minority game is a game when participants (or agents) win when they select a group with a smaller number of participants. Using our coding method, we successfully implements the minority game with more than a hundred million agents. From our simulation results, we observed a cycle that varies according to the size of memory of each agent that can not be observed with a smaller number of agents. We show some simulation results showing those cycles.

BibTeX

@inproceedings{Tadahiko2013Large,
  title = {Large Scale Social Simulation with more Than a Hundred Million Agents},
  author = {Tadahiko Murata and Takuya Harada},
  journal = {2013 6th International Conference on Emerging Trends in Engineering and Technology},
  pages = {159-163},
  year = {2013},
  month = {12},
  publisher = {IEEE},
  doi = {10.1109/icetet.2013.48}
}